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Project Overview

OpenRM Scene Graph is a developers toolkit that implements a scene graph API, and which uses OpenGL for hardware accelerated rendering. OpenRM is intended to be used to construct high performance, portable graphics and scientific visualization applications on Unix/Linux/Windows platforms. It supports parallelism at several levels in the application, from use on distributed memory parallel platforms to single-CPU systems.

Documentation Central This is your source for OpenRM news and documentation, including online man pages, release notes, and information about the demonstration programs.
Mailing Lists

Subscribe or manage your subscription to one of the two OpenRM mailing lists.

Download

Access to OpenRM downloadables, including source code for OpenRM, the OpenRM demonstration programs, CAVELib+OpenRM examples, FLTK+OpenRM examples, and the RM Scene Graph Progamming Guide.

OpenRM News

OpenRM news, views, announcements, gossip...

SourceForge OpenRM Project Pages

The SourceForge/OpenRM project portal.

OpenRM License

OpenRM is licensed under LGPL, while the OpenRM demonstration programs are licensed under GPL. Please visit this page for more details.


Acknowledgments

OpenRM would not be possible without the support or involvement of the following organizations.

R3vis Logo

R3vis Corporation is the original source code contributor, and provides commercial OpenRM support, custom R&D, consulting and porting.

SourceForge Logo

Project hosting.

OpenGL logo

The OpenGL.org Website has lots of useful information related to OpenGL. They should be your first stop for OpenGL-related questions, news and announcements.

US Dept of Energy

The U.S. Department of Energy funded work on OpenRM Scene Graph through the Small Business Innovation Research (SBIR) program under grant numbers DE-FG03-00ER83083 and DE-FG03-02ER83443. We gratefully acknowledge their support.


This page last modified -- Wednesday, 29-May-2013 10:06:39 PDT